Post by Ardai on May 12, 2015 9:18:28 GMT -6
For Previous Participants:
We’ve made some minor tweaks: no shows, brackets and seeding, time between rounds, and Elite Eight, Final Four, and Championship match streaming. The tournament will also be starting in the late afternoon/evening rather than morning/early afternoon. Other than that, it will operate like the previous event did.
Date and Start Time:
• May 23rd, 2015.
• Matches kickoff at 4pmPST/5pmMT/6pmCST/7pmEST.
The Format:
• One vs One
• Heavy Mech Weight Class Only
• Conquest, Theta Cap Only.
• Forest Colony. You may substitute in Forest Colony Snow if both players agree.
• 10 minute time limit.
• First Person View only.
• Best of three.
• Single Elimination.
Matches and Rounds Explained:
• This is a ONE DAY tournament! All of the matches will be played and a winner crowned in the same day!
• Each series of match rounds per elimination round would start at the top of the hour, and must be completed with results submitted by forty five minutes past the hour. For example, the match starts at 6pm and results must be submitted by 6:45pm. Next match starts at 7pm, results by 7:45pm, etc. The goal is a “set” schedule for the event so people know when their match is happening.
• If your opponent is ready and willing, you may start your match early.
• If your opponent fails to show up within 10 minutes of the matches start time, you must contact a League Admin.
• Matches are not required to start exactly at the top of the hour, but results must be submitted no later than forty five minutes past. No exceptions.
• A maximum of five minutes is allowed between rounds.
• All matches must be completed in the 45 minute window, no exceptions. Matches that are not completed will result in both players being disqualified.
• The Elite Eight, Final Four and Championship Match will have their matches staggered for streaming purposes.
Submitting Match Results:
• Screenshots of each round must be posted upon the completion of the match. They must be posted in your weight class specific forum.
• A simple title such as "Heimdelight vs Proton" is sufficient.
• Post Heavy Mech Results here: mechmasters.proboards.com/board/6/heavy-mech-results
Re-drops:
• A re-drop may only be requested within the first minute of a round. No exceptions.
• If a weapon has been fired and/or damage done, no re-drops may be requested. No exceptions.
• The first time a player's game disconnects/crashes within the first minute of a round, it will automatically be a re-drop.
• Additional re-drops may only be granted by your opponent, keep in mind the impact re-drops have on the matches duration and if results are not submitted by 45 minutes past the hour, both players face disqualification.
Best of 3 Format:
• Round 1: Conquest, Theta Cap only, 10 minute time limit.
• Round 2: Conquest, Theta Cap only, 10 minute time limit.
• Round 3: Conquest, Theta Cap only, 10 minute time limit.
Round Tie breakers:
• Conquest Points > Damage.
Match Tie breakers:
• Total Kills > Total Conquest Points > Damage
Cap rules:
• Theta Cap only, if another point is capped, the offending player can only win by destroying his opponent. The offending player will not earn any Conquest points.
• If you capture an illegal cap point, you can still win the round by destroying your opponent.
• If you capture or make neutral your opponents "home" cap point, it will be treated as a Cap point violation and you must destroy your opponent to win.
Spawns and Maps:
• The player at the top of the bracket will choose spawn for the first round.
• The Loser of the first round will choose the spawn for the second round.
• The Winner of the first round will choose the spawn for the third (if necessary) round.
Mechs and Consumables:
• No ‘Mech restrictions.
• No Consumable restrictions.
No Shows:
• All players must be in the private match lobby and ready to drop within 10 minutes of the matches start time.
• A Mech Masters Admin must be notified of a No Show situation.
The “twist”:
• A player may only signup with one Chassis, and cannot change Chassis when the tournament goes live. They may change Variant, but they must play that specific Chassis.
• A player may request to change their Chassis and Weight Class selection, providing a minimum ONE hour(s) notice before tournament launch time.
Brackets and Seeding:
• Base seeding will be done using a randomizer. However, after the base seeding, it will be reviewed and the brackets may be manually adjusted to try to keep them all balanced.
• We will be adjusting the brackets to avoid: teammates facing each other in the first round, one grouping being much harder than the other grouping.
• The Brackets will be expanded by 4 as people join. There is a chance some players will have a first round bye. Unfortunately there is no way to work around this without imposing minimum player number requirements.
Due to the current requirements of PGI for private matches, both players need Premium Time.
• If you do not have premium time, but a friend does and they are willing, they may drop with you. No more than one additional person may drop with you. They may not move from spawn. They may not fire at your opponent. They must be dead from self-destruction within 20 seconds of the round going live. Any violation will be forfeiture of the match.
• There are no restrictions for your opponent during the 20 second window. It is fully legal for them to move and shoot you.
• You are allowed to move from spawn, shoot, and engage your opponent during the 20 second window.
Personal Conduct:
• No Racism.
• General smack talk along the lines of “rekt” and “ggclose” is allowed. I am not going to ban smack talk. This is a competition and with it does come smack talk, that said, remember this is a public forum and event, and the manner you conduct yourself reflects upon yourself and your unit.
Disputes, Grievances, and CYA:
• All disputes/grievances will be handled in the order they are received.
• All disputes/grievances must be supported by screenshots and/or video.
• All disputes/grievances must be submitted immediately after the match, and will be reviewed immediately in order of submission.
• I reserve the right to call you an idiot if you submit a dispute/grievance that is stupid. Don’t be that guy. Nobody likes that guy.
• CYA = Cover Your Ass. If you agree to an early start time, request additional re-drops, whatever, do yourself a favor and screenshot it/record it in case the person you are playing against is “that guy”.
We’ve made some minor tweaks: no shows, brackets and seeding, time between rounds, and Elite Eight, Final Four, and Championship match streaming. The tournament will also be starting in the late afternoon/evening rather than morning/early afternoon. Other than that, it will operate like the previous event did.
Date and Start Time:
• May 23rd, 2015.
• Matches kickoff at 4pmPST/5pmMT/6pmCST/7pmEST.
The Format:
• One vs One
• Heavy Mech Weight Class Only
• Conquest, Theta Cap Only.
• Forest Colony. You may substitute in Forest Colony Snow if both players agree.
• 10 minute time limit.
• First Person View only.
• Best of three.
• Single Elimination.
Matches and Rounds Explained:
• This is a ONE DAY tournament! All of the matches will be played and a winner crowned in the same day!
• Each series of match rounds per elimination round would start at the top of the hour, and must be completed with results submitted by forty five minutes past the hour. For example, the match starts at 6pm and results must be submitted by 6:45pm. Next match starts at 7pm, results by 7:45pm, etc. The goal is a “set” schedule for the event so people know when their match is happening.
• If your opponent is ready and willing, you may start your match early.
• If your opponent fails to show up within 10 minutes of the matches start time, you must contact a League Admin.
• Matches are not required to start exactly at the top of the hour, but results must be submitted no later than forty five minutes past. No exceptions.
• A maximum of five minutes is allowed between rounds.
• All matches must be completed in the 45 minute window, no exceptions. Matches that are not completed will result in both players being disqualified.
• The Elite Eight, Final Four and Championship Match will have their matches staggered for streaming purposes.
Submitting Match Results:
• Screenshots of each round must be posted upon the completion of the match. They must be posted in your weight class specific forum.
• A simple title such as "Heimdelight vs Proton" is sufficient.
• Post Heavy Mech Results here: mechmasters.proboards.com/board/6/heavy-mech-results
Re-drops:
• A re-drop may only be requested within the first minute of a round. No exceptions.
• If a weapon has been fired and/or damage done, no re-drops may be requested. No exceptions.
• The first time a player's game disconnects/crashes within the first minute of a round, it will automatically be a re-drop.
• Additional re-drops may only be granted by your opponent, keep in mind the impact re-drops have on the matches duration and if results are not submitted by 45 minutes past the hour, both players face disqualification.
Best of 3 Format:
• Round 1: Conquest, Theta Cap only, 10 minute time limit.
• Round 2: Conquest, Theta Cap only, 10 minute time limit.
• Round 3: Conquest, Theta Cap only, 10 minute time limit.
Round Tie breakers:
• Conquest Points > Damage.
Match Tie breakers:
• Total Kills > Total Conquest Points > Damage
Cap rules:
• Theta Cap only, if another point is capped, the offending player can only win by destroying his opponent. The offending player will not earn any Conquest points.
• If you capture an illegal cap point, you can still win the round by destroying your opponent.
• If you capture or make neutral your opponents "home" cap point, it will be treated as a Cap point violation and you must destroy your opponent to win.
Spawns and Maps:
• The player at the top of the bracket will choose spawn for the first round.
• The Loser of the first round will choose the spawn for the second round.
• The Winner of the first round will choose the spawn for the third (if necessary) round.
Mechs and Consumables:
• No ‘Mech restrictions.
• No Consumable restrictions.
No Shows:
• All players must be in the private match lobby and ready to drop within 10 minutes of the matches start time.
• A Mech Masters Admin must be notified of a No Show situation.
The “twist”:
• A player may only signup with one Chassis, and cannot change Chassis when the tournament goes live. They may change Variant, but they must play that specific Chassis.
• A player may request to change their Chassis and Weight Class selection, providing a minimum ONE hour(s) notice before tournament launch time.
Brackets and Seeding:
• Base seeding will be done using a randomizer. However, after the base seeding, it will be reviewed and the brackets may be manually adjusted to try to keep them all balanced.
• We will be adjusting the brackets to avoid: teammates facing each other in the first round, one grouping being much harder than the other grouping.
• The Brackets will be expanded by 4 as people join. There is a chance some players will have a first round bye. Unfortunately there is no way to work around this without imposing minimum player number requirements.
Due to the current requirements of PGI for private matches, both players need Premium Time.
• If you do not have premium time, but a friend does and they are willing, they may drop with you. No more than one additional person may drop with you. They may not move from spawn. They may not fire at your opponent. They must be dead from self-destruction within 20 seconds of the round going live. Any violation will be forfeiture of the match.
• There are no restrictions for your opponent during the 20 second window. It is fully legal for them to move and shoot you.
• You are allowed to move from spawn, shoot, and engage your opponent during the 20 second window.
Personal Conduct:
• No Racism.
• General smack talk along the lines of “rekt” and “ggclose” is allowed. I am not going to ban smack talk. This is a competition and with it does come smack talk, that said, remember this is a public forum and event, and the manner you conduct yourself reflects upon yourself and your unit.
Disputes, Grievances, and CYA:
• All disputes/grievances will be handled in the order they are received.
• All disputes/grievances must be supported by screenshots and/or video.
• All disputes/grievances must be submitted immediately after the match, and will be reviewed immediately in order of submission.
• I reserve the right to call you an idiot if you submit a dispute/grievance that is stupid. Don’t be that guy. Nobody likes that guy.
• CYA = Cover Your Ass. If you agree to an early start time, request additional re-drops, whatever, do yourself a favor and screenshot it/record it in case the person you are playing against is “that guy”.